Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
Example
1 2 3 4 5 6 7 8 9
You may serialize the following tree:
1 / \ 2 3 / \ 4 5
as "[1,2,3,null,null,4,5]"
Clarification: The above format is the same as how LeetCode serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
/** * Definition for a binary tree node. * public class TreeNode { * int val; * TreeNode left; * TreeNode right; * TreeNode(int x) { val = x; } * } */ publicclassCodec{
// Encodes a tree to a single string. public String serialize(TreeNode root){ StringBuilder res = new StringBuilder(); serializeTree(root, res); return res.toString(); } privatevoidserializeTree(TreeNode node, StringBuilder res){ if (node == null){ res.append("null").append(","); return; } res.append(String.valueOf(node.val)).append(","); serializeTree(node.left, res); serializeTree(node.right, res); }
// Decodes your encoded data to tree. public TreeNode deserialize(String data){ Queue<String> q = new LinkedList<>(); String[] tmp = data.split(","); for (int i = 0; i < tmp.length - 1; i++) q.offer(tmp[i]); return deserialize(q); } private TreeNode deserialize(Queue<String> q){ if (!q.isEmpty()){ String f = q.poll(); if (f.equals("null")) returnnull; TreeNode node = new TreeNode(Integer.valueOf(f)); node.left = deserialize(q); node.right = deserialize(q); return node; } returnnull; } }
// Your Codec object will be instantiated and called as such: // Codec codec = new Codec(); // codec.deserialize(codec.serialize(root));